Facebook just showcased their new cameras – the x24 and the x6 – which are capable of 6Dof. In layman’s terms: high-quality 360 video which you can move around in. Exciting stuff!
As a filmmaker and media scholar, I continue to be surprised about the parallels between the first years of film and the first years of 360 degree video. When film first emerged, it wasn’t used to create high-minded, narrative stories. Instead, it’s first use was as an attraction at viewing parlors, novelty shows and exhibitions. In this article, I outline some of the major parallels I’ve noticed between early cinema and early VR.
This is a transcribed version of my talk at the Coursera Conference 2017. It has been edited slightly for readability. When I was at a seminar a few weeks ago, someone asked me why on Earth I was working on 360 videos, because ‘it’s so 2016’. And you know what? He was right. The gimmicky […]